Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a savior—the kingdom's last hope—is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, fractions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
A long time ago, Aivar, descendant of an impoverished noble family, used to be a knight of the Royal Guard. However, at a crucial moment, he refused to support the coup that eventually led to king Claudius’s ascension to the throne. This got him banished from the Guard. Aivar escaped to Artisania, where he earned a fine reputation as a mercenary, and became the captain of his own troop: the Hounds of War. Recently, Aivar received an invitation to the Universal Assembly. There, Prince Adrian promised to pardon him and offered a good position with the Royal Guard. Aivar was suspicious of the offer, but he thought he’d try his luck. With that, he set out to meet the prince…
It all begins in Nostria, one of the continents of Antara. For an entire epoch, it stood as a united Kingdom of people who called themselves the Nostrians. But nowadays, the Kingdom is experiencing troubled times. Counties are demanding independence, bandits prowl the roads, and all the overseas nations have denied the King’s authority over them. It is difficult to believe there was a time when the symbol of the Nostrian crown meant dominion over the entire world. It is not too late for it to regain its former greatness, but it will require the kind of commitment and will that the present king lost many years ago.